25 posts categorized "Virtual Reality"

August 25, 2007

Virtual Out of Body Experiences

A very cool experiment in virtual reality has shown it is possible to trick the mind into identifying with a virtual body:

Through these goggles, the volunteers could see a camera view of their own back - a three-dimensional "virtual own body" that appeared to be standing in front of them.

When the researchers stroked the back of the volunteer with a pen, the volunteer could see their virtual back being stroked either simultaneously or with a time lag.

The volunteers reported that the sensation seemed to be caused by the pen on their virtual back, rather than their real back, making them feel as if the virtual body was their own rather than a hologram.

Volunteers

Even when the camera was switched to film the back of a mannequin being stroked rather than their own back, the volunteers still reported feeling as if the virtual mannequin body was their own.

And when the researchers switched off the goggles, guided the volunteers back a few paces, and then asked them to walk back to where they had been standing, the volunteers overshot the target, returning nearer to the position of their "virtual self".

This has implications for next-generation video games and virtual reality. It also has interesting implications for consciousness studies in general.

Continue reading "Virtual Out of Body Experiences" »

March 09, 2007

Metaweb and Radar Networks

This is just a brief post because I am actually slammed with VC meetings right now. But I wanted to congratulate our friends at Metaweb for their pre-launch announcement. My company, Radar Networks, is the only other major venture-funded play working on the Semantic Web for consumers so we are thrilled to see more action in this sector.

Metaweb and Radar Networks are working on two very different applications (fortunately!). Metaweb is essentially making the Wikipedia of the Semantic Web. Here at Radar Networks we are making something else -- but equally big -- and in a different category. Just as Metaweb is making a semantic analogue to something that exists and is big, so are we: but we're more focused on the social web -- we're building something that everyone will use. But we are still in stealth so that's all I can say for now.

This is now an exciting two-horse space. We look forward to others joining the excitement too. Web 3.0 is really taking off this year.

An interesting side note: Danny Hillis (founder of Metaweb), myself (founder of Radar Networks) and Lew Tucker (CTO of Radar Networks) all worked together at Thinking Machines (an early AI massively parallel computer company). It's fascinating that we've all somehow come to think that the only practical way to move machine intelligence forward is by having us humans and applications start to employ real semantics in what we record in the digital world.

February 10, 2007

Wow! Watch this Multi-Touch UI Demo Video

If you are interested on what computer user-interfaces are going to feel like in the future -- you must see this video of a demo of a new multi-touch computer monitor. This is amazing technology -- and the various demos themselves are interactive artworks in their own right. For more information about the researchers and projects behind this, click here. I want one of these NOW!

January 27, 2007

Very Cool Desktop Interface Prototype Video -- Bumptop

Check out this very impressive user-interface prototype for a desktop that works more like a real desk -- a messy desk in fact. Very delightful design work that makes want to use it now!

January 12, 2007

Must-Know Terms for the 21st Century Intellectual

Read this fun article that lists and defines some of the key concepts that every post-singularity transhumanist meta-intellectual should know! (via Kurzweil)

November 06, 2006

Minding The Planet -- The Meaning and Future of the Semantic Web

NOTES

 

Prelude

Many years ago, in the late 1980s, while I was still a college student, I visited my late grandfather, Peter F. Drucker, at his home in Claremont, California. He lived near the campus of Claremont College where he was a professor emeritus. On that particular day, I handed him a manuscript of a book I was trying to write, entitled, "Minding the Planet" about how the Internet would enable the evolution of higher forms of collective intelligence.

My grandfather read my manuscript and later that afternoon we sat together on the outside back porch and he said to me, "One thing is certain: Someday, you will write this book." We both knew that the manuscript I had handed him was not that book, a fact that was later verified when I tried to get it published. I gave up for a while and focused on college, where I was studying philosophy with a focus on artificial intelligence. And soon I started working in the fields of artificial intelligence and supercomputing at companies like Kurzweil, Thinking Machines, and Individual.

A few years later, I co-founded one of the early Web companies, EarthWeb, where among other things we built many of the first large commercial Websites and later helped to pioneer Java by creating several large knowledge-sharing communities for software developers. Along the way I continued to think about collective intelligence. EarthWeb and the first wave of the Web came and went. But this interest and vision continued to grow. In 2000 I started researching the necessary technologies to begin building a more intelligent Web. And eventually that led me to start my present company, Radar Networks, where we are now focused on enabling the next-generation of collective intelligence on the Web, using the new technologies of the Semantic Web. 

But ever since that day on the porch with my grandfather, I remembered what he said: "Someday, you will write this book." I've tried many times since then to write it. But it never came out the way I had hoped. So I tried again. Eventually I let go of the book form and created this weblog instead. And as many of my readers know, I've continued to write here about my observations and evolving understanding of this idea over the years. This article is my latest installment, and I think it's the first one that meets my own standards for what I really wanted to communicate. And so I dedicate this article to my grandfather, who inspired me to keep writing this, and who gave me his prediction that I would one day complete it.

This is an article about a new generation of technology that is sometimes called the Semantic Web, and which could also be called the Intelligent Web, or the global mind. But what is the Semantic Web, and why does it matter, and how does it enable collective intelligence? And where is this all headed? And what is the long-term far future going to be like? Is the global mind just science-fiction? Will a world that has a global mind be good place to live in, or will it be some kind of technological nightmare?

Continue reading "Minding The Planet -- The Meaning and Future of the Semantic Web" »

October 17, 2006

Sign of the Times - View from the Top of World of Warcraft

This critical article by an ex-World of Warcraft player is a real sign of the times -- the kind of article that people will read in a few hundred years as a window into our particular moment in history. The author reached the highest levels of the game and found that it was ruining his life as well as the lives of other players. Eventually he left the game for good. His article details how the game ate up more and more of his time, ruined relationships, and created a false sense of accomplishment in players. Now don't get me wrong, I'm all for online gaming, but it is interesting and not necessarily healthy when people start spending more of their time, and investing more of their identity, in an imaginary world rather than the real one. Generally people who spend most of their time living out fantasies in imaginary worlds are called "crazy" -- unless they are online gamers.

Why Machines Will Never be Conscious

Below is the text of my bet on Long Bets. Go there to vote.

"By 2050 no synthetic computer nor machine intelligence will have become truly self-aware (ie. will become conscious)."

Spivack's Argument:

(This summary includes my argument, a method for judging the outcome of this bet and some other thoughts on how to measure awareness...)

A. MY PERSPECTIVE...

Even if a computer passes the Turing Test it will not really be aware that it has passed the Turing Test. Even if a computer seems to be intelligent and can answer most questions as well as an intelligent, self-aware, human being, it will not really have a continuum of awareness, it will not really be aware of what it seems to "think" or "know," it will not have any experience of it's own reality or being. It will be nothing more than a fancy inanimate object, a clever machine, it will not be a truly sentient being.

Self-awareness is not the same thing as merely answering questions intelligently. Therefore even if you ask a computer if it is self-aware and it answers that it is self-aware and that it has passed the Turing Test, it will not really be self-aware or really know that it has passed the Turing Test.

As John Searle and others have pointed out, the Turing Test does not actually measure awareness, it just measures information processing---particularly the ability to follow rules or at least imitate a particular style of communication. In particular it measures the ability of a computer program to imitate humanlike dialogue, which is different than measuring awareness itself. Thus even if we succeed in creating good AI, we won't necessarily succeed in creating AA ("Artificial Awareness").

But why does this matter? Because ultimately, real awareness may be necessary to making an AI that is as intelligent as a human sentient being. However, since AA is theoretically impossible in my opinion, truly self-aware AI will never be created and thus no AI will ever be as intelligent as a human sentient being even if it manages to fool someone into thinking it is (and thus passing the Turing Test).

Continue reading "Why Machines Will Never be Conscious" »

September 22, 2006

Extremely Cool -- Sony Invention Links Digital and Physical World

This is an extremely cool video of a beautifully designed interface that connects physical objects and digital objects in a new way. You can drag things off of your computer, right onto your table, and then from there connect them to physical objects, like a book, which can then be moved around causing the digital objects they are linked with to also move. You have to see it to understand. Watch the video. Love it.

October 12, 2005

Spielberg Invents New Movie Technology

Steven Spielberg has applied for a patent on a new cinema technology which he claims will bring viewer right inside the movie.

  "But in the future, you will physically be inside the experience, which will surround you top, bottom, on all sides.

This sounds a bit like a larger version of the immersive movie-rides now common at amusement parks. Or is it something totally different? Could it be the Smell-O-Vision of our generation?

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Nova's Trip to Edge of Space

  • Stepsedgestratosphere
    In 1999 I flew to the edge of space with the Russian air force, with Space Adventures. I made it to an altitude of just under 100,000 feet and flew at Mach 3 in a Mig-25 piloted by one of Russia's best test-pilots. These pics were taken by Space Adventures from similar flights to mine. I didn't take digital stills -- I got the whole flight on digital video, which was featured on the Discovery Channel.

Nova & Friends, Training For Space...

  • Img047
    In 1999 I was invited to Russia as a guest of the Russian Space Agency to participate in zero-gravity training on an Ilyushin-76 parabolic flight training aircraft. It was really fun!!!! Among other people on that adventure were Peter Diamandis (founder of the X-Prize and Zero-G Corporation), Bijal Trivedi (a good friend of mine, science journalist), and "Lord British" (creator of the Ultima games). Here are some pictures from that trip...

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